In 2022, Designmuseum Danmark embarked on a mission to engage visitors in the creative world of design. Their goal was to empower visitors to take on the role of a designer. By blending both traditional and digital elements, guests could craft their own products and experiment with their functionality.
Upon entering the museum, visitors are immersed in a captivating environment filled with an array of materials, models, sketches, prototypes, and fully realized designs. The exhibition revolves around three common objects: a cup, a lamp, and a bench. Each of these objects offers unique insights into the design process.
To tie this experience together, a vibrant and playful visual identity was created, drawing inspiration from the world of comics. This identity sets the stage for a creative space where nothing is set in stone, and endless possibilities abound. In a playful manner, the comic-inspired theme breathes new life into everyday objects, captivating both adults and children alike.
Location: Copenhagen, Denmark
Photography: Stine Bundgaard